Posts Tagged ‘human computer interface’

Requirement of MSc in Information Systems Development at University of North London UK

Entry requirements

The minimum entry requirement is normally a second-class Honours Degree in a related subject such as computing, computing and information systems or business information technology. Applicants with extensive industrial experience and relevant skills may also be considered. The minimum level of information systems development skills required includes:
experience of developing applications with an object-oriented programming language
experience of developing web applications with HTML
experience of using an object-oriented analysis and design method
familiarity with the concepts of human-computer interface theory
an understanding of fundamental concepts in telecommunications and computing, including the nature of digital information and communication.

Candidates may be interviewed at the discretion of the department.

Minor in Information Technology at Fairleigh Dickinson University Florham Madison Campus

Students who are not Information Technology majors and wish to pursue a secondary area of concentration (minor) in Information Technology must complete 18 credits of Information Technology related courses. The courses for the secondary area of concentration in Information Technology within University College are as follows:

Required Courses

INFO1101 Computer Concepts and Technology 3
INFO1105 Software Applications in Bus & Tech 3
INFO2101 Computer Programming for IT I 3
INFO2102
Computer Programming for IT II 3
CSCI3268 Database Systems 3

Electives
One course must be chosen from the following:INFO2105 Internet & Web Applications 3
ENGR2286 Digital System Design 3
INFO3201 Human Computer Interface 3
INFO4101 Data Comm & Computer Networks I 3
INFO4201 IT Needs Assessment & Management 3

Course Content of BSc in Information Systems at Brunel University Uxbridge United Kingdom

Course Content

Our approach
The emphasis in all our courses is on acquiring a range of concepts and skills which enable you to design in a creative and sound manner. This is an academic degree which balances theoretical concepts with practical application and information and computer management.

Level 1
The Level 1 course meets the needs of students from a wide variety of backgrounds and with differing experience in computing. These classes establish a firm foundation for the rest of the degree. You will be introduced to the style and ethos of both the University and the computing profession.

Core material includes foundation units in systems architecture, systems analysis, software development and the relevant mathematics. Level 1 will concentrate on establishing a sound knowledge of key points within the discipline. Although the context and related areas will be identified, they will not be explored or compared in great depth until Level 2.

By the end of Level 1, regardless of your degree programme, you have covered the fundamental concepts of computer science and information systems, with a particular emphasis on programming.

Level 2
This period consolidates Level 1 learning but more emphasis is placed on judgement and evaluation skills. You will enhance your understanding of :
the process of developing large and complex software systems;
the roles that you might need to adopt and the technologies available to help you control such projects;
human-computer interface;
how to develop sound criteria ‘user friendliness’ and make reliable and repeatable judgements based on them.

You will further specialise in Information Systems. At the end of Level 2, you will have covered systems analysis and design. You will also explore the human and organisational aspects of information systems.

Level 3

Final year project.
You will do a substantial individual project where you research a topic in depth. If you are on a sandwich course it is quite likely that you will undertake a project of interest to your past, and perhaps future employer. This is assessed and is worth a third of your Level 3 marks. Examples of past projects have included security issues in the development of electronic cash, and using computers to simulate and operate theatre lighting.

In this final year, you can continue to specialise within your chosen discipline. At the same time you will study options which allow you to further broaden your understanding of computing and you will begin to address research-level issues in areas such as software engineering, information systems, simulation modelling and artificial intelligence. The range of options available is revised each year and reflects the range of specialist interests among our staff.

Current specialisms include:
eCommerce
Component-based design
Managing information systems projects
Multimedia information superhighways
Multimedia information systems
Developing systems that closely match business and user requirements
The development of intelligent systems
Vision and image processing using neural networks
Self organisation and robotics
Artificial intelligence
Simulation modelling to help decision makers
Business process design.

Typical Modules

Level 1
Construction of Programs
Foundations of Computing
Computer Systems
Learning and Communication Skills
Business Computing

Level 2
Interactive Systems
Software Engineering Methods
Professional Software Practice
Database Systems: Design and Application
Information Management and Business Process Modelling
Information Systems and Context

Level 3
Major Project
Software Project Management
Information Systems: Strategy and Management
IS Methodologies and Organisational Transformation

Level 3 Options
Intelligent Systems
E-Business

Can’t decide between Interactive Computing and Information Systems?
If you are not sure whether you want to study Interactive Computing or Information Systems, don’t worry. In the first term you will follow a programme which is common to both degrees. If at the end of the term you want to switch degree course you can. After practical exposure students sometimes find that they are better suited or more interested in the other discipline.

UG in Technical Communication at University of Washington

Technical communicators use their language, visual, and analytical skills, as well as training and research in electronic and other media, to create and enhance communication in scientific and technical environments. Technical communication prepares students to design, create, edit, and evaluate technical and scientific discourse. The department provides coursework in the development of online help systems and in the design of general-audience content for delivery by means of advanced communication technologies such as the Web.

The complexities of modern life have greatly increased the number of people who need to communicate about technical and other specialized topics. Scientific journal articles, manuals, proposals, and other genres are important for a vast array of readers. With the Information Age, gaining and sharing technological understanding and capability has become a crucial human activity. We communicate in more genres, address broader (often global) audiences, and face more complex rhetorical problems than ever before.

To achieve success in their communication activities, progressive organizations are employing sophisticated planning and development methods, including user-centered design and evaluation, content management, and systems-based analyses. In addition, they undertake research projects and apply existing research to their own needs. Contemporary research in technical communication ranges from controlled empirical research on the processing of text, graphics, and multimedia content to observational research on how meaning is created and negotiated in business environments and virtual communities.

Other major interests include the human-computer interface, hypermedia, communications technology, the rhetoric of technical discourse, international communication, visual communication, publications and communications management, policy analysis of technological systems, and research and testing.

UG in Information Technology at University of New Haven

The integration of computers, technology, and the Internet into our daily lives has changed the way we live. Wherever these innovations reach, individuals must be ready for the challenge of keeping systems and programs running smoothly while keeping an eye on future technological advancements. Those interested in entering this ever-changing, fast-paced field now have a new option: the bachelor of science degree in information technology (IT). The goals of the IT program are to educate, challenge, and train our diverse student body for a world of technology that is constantly changing.

Unique Features

UNH’s information technology program provides a different focus from our computer science program, concentrating on the hands-on, less technically intensive aspects of applications development, web design, and network administration.

Students graduate with a solid understanding of both practical and conceptual information technologies and a firm sense of the ins and outs of computer hardware, software, and human/computer interface design issues.

Students must select advanced courses from one of two tracks: web and database development or network administration and security.

Students who choose web and database development will focus on topics such as multimedia, website creation, marketing, and e-commerce. Those who follow the network administration and security track will explore areas such as operating systems, engineering management, and computer network security.
A student also must complete a minor in another discipline. Suggested minors include criminal justice, management, marketing, international business, art, multimedia, music & sound recording, or bioengineering.

To keep abreast of advancing technology, new courses are developed often.
Upon completion of the program, every student should be able to design effective and usable IT-based solutions and integrate them into a user’s environment. Graduates should also be able to design and implement a system for real application, both individually and as part of a team.

Graduates are able to communicate technical material in clearly written English.

Courses of Major in Information Technology at Cameron University

1213* PROGRAMMING LOGIC, 3 hours credit
A basic introduction to the knowledge and skills that are used in computer programming. Topics include: the third generation programming environment, program design and pseudocode, coding, debugging, basic control structures, basic classes and objects, and methods. Lecture 3 hours. Co-requisite: CIS 1013.

1413* PROGRAMMING I, 3 hours credit

The first course in computer programming using an Object Oriented approach. Topics include: the third generation programming environment, program design and pseudocode, coding, deb ugging, basic control structures including conditional statements, loops, methods, basic classes and objects. Other topics include array processing and basic GUI issues. Lecture 3 hours. Prerequisite: IT 1213, MATH 1513 or permission of department.

2063 NETWORK OPERATING SYSTEMS, 3 hours credit

The installation, configuration, and administration of operating systems in a network of computers (LAN). Current and relevant software will be studied to include both server software and client software. Lecture 3 hours. Prerequisites: EET 1063.

2413* PROGRAMMING II, 3 hours credit

The second course in computer programming using an Object Oriented approach. Topics include: programming in the GUI environment, Classes, Objects, fast sorts, Abstract Data Types, Strings, recursion, and file processing. Lecture 3 hours. Prerequisite: IT 1413.

3603 HUMAN COMPUTER INTERFACE DEVELOPMENT, 3 hours credit

An exploration of Graphical User Interface development and human computer interaction using a current RAD tool. Issues of good and bad design of both Web, and Application GUIs. Lecture 3 hours. Prerequisite: IT 2413.

4342* LEGAL AND ETHICAL ISSUES FOR THE IT PROFESSIONAL, 2 hours credit

The course is designed to give students an ability to distinguish and analyze information systems legal, social, and ethical issues. Through class lecture, case study analysis, class discussion, final project preparation, and outside readings, students will become versed in the logical/critical thinking skills required to make ethical decisions as an information technology professional. Lecture 2 hours. Prerequisite: senior standing.

4444 IT CAPSTONE, 4 hours credit

A comprehensive survey of current topics in the area of Information Technology and an integration of outcomes from earlier courses. The class will be a seminar where students will work in teams to research current issues and emerging technologies. Lecture 4 hours. Prerequisites: senior level and advisor permission.